Gaming Monitors Market is presently valued at USD 15.44 Bn in the year 2030, likely to surge at a vigorous 6.6% CAGR during the examination period 2022 – 2030. Digitalization has rapidly taken over the world. With easy access to electronic devices and low-cost data services, E-sports consumption has been steadily increasing. Online gaming has become an essential part of society today, with the 2018 Asian games featuring E-sports as a demonstration sport in the event. The increasing audience has helped cement E-sports as an authentic professional sport, creating a flourishing market in the gaming monitors market.
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KEY TAKEAWAYS FROM THE GAMING MONITORS MARKET
- Increasing E-sports championships, gaming events and game developing companies will affect the adoption of gaming monitors, giving it a boost commercially
- The gaming monitors market is expected to grow at a CAGR of 6.6% during the forecast period of 2022-2030
- Consumers from the ages of 18 to 35 years are expected to be the dominant consumer in the market
- Double the increase in market value of the 27-32 inches screen size sub segment is expected by 2030
- The consumer end-use segment is expected to continue its dominance over the forecast period with almost 75% shares in the gaming monitors market
Improvements to Offer Better Connectivity Aiding Growth
Monitors are increasingly being made with full support for HDMI ports, DisplayPort, USB-C standard, a cable, and connector specification that have made connectivity simpler. This support has helped in eliminating the need for trouble prone and costly desktop docking stations. It also has reduced the number of connector cables needed and turn monitors into USB hubs. Many monitors also include Thunderbolt 3 ports such as downstream and upstream to provide a single-cable solution for data transfers and charging. USB-C can offer more reliability and less clutter, thus most of the players have started offering support for connections such as Thunderbolt 3 for better connectivity.”
WHO IS WINNING?
Some of the key players of the gaming monitors market are ASUSTeK Computer Inc., Samsung Electronics Co. Ltd., Dell Inc., HP, AOC Systems Incorporated, LG Electronics, Lenovo Group Limited and Acer Inc.
The gaming monitors market is a rapidly changing and competitive market. Companies continually work to create newer designs and better technology. The companies are partaking in collaborations and partnerships to enhance their products and broaden their audience. Europe and North America are important markets, holding 50% of the global gaming monitors market share.
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Gaming Monitors Industry Analysis
Gaming Monitors Market by Panel Type:
- IPS Panel Gaming Monitors
- TN Panel Gaming Monitors
- VA Panel Gaming Monitors
Gaming Monitors Market by Screen Size:
- Less Than 27 Inch Gaming Monitors
- 27-32 Inch Gaming Monitors
- More Than 32 Inch Gaming Monitors
Gaming Monitors Market by Sales Channel:
- Online Stores
- Offline Stores
Gaming Monitors Market by End User:
- Commercial Gaming Monitors
- Gaming Monitors for Consumers
Gaming Monitors Market by Region:
- North America Gaming Monitors Market
- Latin America Gaming Monitors Market
- Europe Gaming Monitors Market
- East Asia Gaming Monitors Market
- South Asia & Pacific Gaming Monitors Market
- Middle East & Africa (MEA) Gaming Monitors Market
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